Audit pass: - Frame rule counts frames since the last move, so every step lasts exactly movesEvery(score) frames, also right after a speed-up - clampTime + MAX_GAP_MS: a hidden tab no longer replays the whole gap - Pong Restart keeps held keys - Fact corrections (mulberry32 output coverage, Haskell IO, uniform) - New fixture cases from a mutation analysis Extensions (all three tracks, shared fixtures, course text): - Turn queue (Exercise 10.6), persisted high score (10.7), replay viewer (10.8), play() end-to-end helper (9.5) - Optional State (4.7) and optional Module 7b, stack-safe IO - Module 12, property-based testing with generators, shrinking, invariants and a model-based oracle - Module 13, Conway's Life with a Click event - JS type checking via jsconfig, JSDoc and types.d.ts - Maintainer tools: scripts/mutate.mjs, scripts/typecheck-js.sh, Playwright end-to-end suite (e2e/, scripts/e2e.sh) Docs: docs/contract.md is the canonical contract; specs and build log under docs/superpowers. Verified: JS 728, Scala 689, F# 691 unit tests; stubs and progression M01-M13 and M07b; 176 end-to-end tests on Chromium and WebKit. Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
91 lines
4.3 KiB
JavaScript
91 lines
4.3 KiB
JavaScript
// m07b safeio: a stack-safe IO. Same idea as m07's IO, plus one more constructor, so that `flatMap` only builds
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// data and no program shape can overflow the stack, however deeply its `flatMap`s are nested.
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// {tag:'Pure', value} - done, with a value
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// {tag:'Effect', op, k} - perform `op`, then continue with `k(answer)`
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// {tag:'FlatMap', io, f} - run `io`, then continue with `f(result)`
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// Ops are the same plain data as in m07: {tag:'Draw', shape} (answer undefined), {tag:'RandomSeed'} (answer a number);
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// the pure interpreter throws for any other op.
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/** @import { Op, SafeIO, Trace } from './types' */
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/** @type {<A>(value: A) => SafeIO<A>} */
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export const pure = (value) => ({ tag: 'Pure', value })
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/** @type {<A>(op: Op) => SafeIO<A>} */
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export const effect = (op) => ({ tag: 'Effect', op, k: pure })
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// Only builds a node: never calls f, not even when io is Pure.
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/** @type {<A, B>(io: SafeIO<A>, f: (a: A) => SafeIO<B>) => SafeIO<B>} */
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export const flatMap = (io, f) => ({ tag: 'FlatMap', io, f })
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/** @type {<A, B>(io: SafeIO<A>, f: (a: A) => B) => SafeIO<B>} */
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export const map = (io, f) => flatMap(io, (a) => pure(f(a)))
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// A left fold on purpose: with SafeIO the nesting no longer matters.
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/** @type {(ios: SafeIO<any>[]) => SafeIO<undefined>} */
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export const sequence = (ios) => ios.reduce((acc, io) => flatMap(acc, () => io), pure(undefined))
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// One rewrite towards a program whose top is a Pure or an Effect. Constant work, no recursion.
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// FlatMap(Pure(a), f) -> f(a)
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// FlatMap(Effect(op, k), f) -> Effect(op, r => FlatMap(k(r), f))
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// FlatMap(FlatMap(m, g), f) -> FlatMap(m, x => FlatMap(g(x), f)) (re-association)
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// Pure and Effect are already in that shape and come back unchanged.
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/** @type {<A>(io: SafeIO<A>) => SafeIO<A>} */
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export const step = (io) => {
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if (io.tag !== 'FlatMap') return io
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const { io: inner, f } = io
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if (inner.tag === 'Pure') return f(inner.value)
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if (inner.tag === 'Effect') return { tag: 'Effect', op: inner.op, k: (r) => flatMap(inner.k(r), f) }
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return flatMap(inner.io, (x) => flatMap(inner.f(x), f))
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}
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// Given (not an exercise): a trampoline driver without loops or mutation.
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// `next(s)` returns `[s2, outs]`. Applies `next` until `isDone(s)`, returns `[last, allOuts]` (outs in order).
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// Running `n` moves is running `n/2` moves and then `n/2` more, so the recursion is only log2(n) deep; when the
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// budget runs out before the end, the driver doubles it and goes on. The outputs are kept in a balanced tree
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// and flattened once at the end, so no array is copied once per move.
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const leaf = (items) => ({ tag: 'Leaf', items })
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const node = (l, r) => ({ tag: 'Node', l, r })
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const toArray = (t) => (t.tag === 'Leaf' ? t.items : toArray(t.l).concat(toArray(t.r)))
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const runFor = (s, n, isDone, next) => {
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if (isDone(s)) return { state: s, outs: leaf([]) }
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if (n === 1) {
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const [s2, outs] = next(s)
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return { state: s2, outs: leaf(outs) }
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}
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const half = Math.floor(n / 2)
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const first = runFor(s, half, isDone, next)
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const second = runFor(first.state, n - half, isDone, next)
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return { state: second.state, outs: node(first.outs, second.outs) }
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}
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/** @type {<S, O>(start: S, isDone: (s: S) => boolean, next: (s: S) => [S, O[]]) => [S, O[]]} */
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export const drive = (start, isDone, next) => {
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const go = (s, budget, acc) => {
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const r = runFor(s, budget, isDone, next)
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const outs = node(acc, r.outs)
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return isDone(r.state) ? [r.state, toArray(outs)] : go(r.state, budget * 2, outs)
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}
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return go(start, 1, leaf([]))
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}
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const answer = (op, seed) => {
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if (op.tag === 'RandomSeed') return seed
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if (op.tag === 'Draw') return undefined
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throw new Error("SafeIO.trace answers only Module 7's operations")
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}
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// One move of the pure interpreter: rewrite a FlatMap, or answer an Effect and record its op.
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/** @type {<A>(io: SafeIO<A>, seed: number) => [SafeIO<A>, Op[]]} */
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export const traceStep = (io, seed) => {
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if (io.tag === 'FlatMap') return [step(io), []]
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if (io.tag === 'Effect') return [io.k(answer(io.op, seed)), [io.op]]
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return [io, []]
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}
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/** @type {<A>(io: SafeIO<A>, seed: number) => Trace<A>} */
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export const trace = (io, seed) => {
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const [last, ops] = drive(io, (p) => p.tag === 'Pure', (p) => traceStep(p, seed))
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return { result: /** @type {any} */ (last).value, ops } // drive stops only at a Pure
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}
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