feat: the redesigned Event Clock
The new reader app replaces the old UI: Checklist with a rail (focus pills, Next to expire, today's dailies, pinned routines), Timeline in a new and a classic look, Routines, Archive and a Settings area, in a Structured (default) and a Relaxed interface. It follows the approved Round 6 B and Round 7 mockups, corrected screen by screen with the owner. Reader data moves to a v2 store (gacha-tracker:v2:*). Existing v1 data is migrated on first load, a recovery copy is written first, and the v1 keys are never removed, so a rollback finds them unchanged. Redeem codes for Genshin arrive as their own feed. Also: live's urgency ramp, editable per theme; completion and section-complete fireworks; a returning-user tour; the design mockups, specs, plans, reviews and handoff record. Co-Authored-By: Claude Opus 5.5 <[email protected]>
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co-authored by
Claude Opus 5.5
parent
ddd9673f86
commit
50c6e91b00
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import { mkdir, rename } from "node:fs/promises";
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import { CODE_SOURCES } from "../src/ingest/codes/registry.ts";
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import { buildCodesFeed } from "../src/ingest/codes/build.ts";
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import { CodesFeedSchema, type CodesFeed } from "../src/shared/codes.ts";
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import { SnapshotStore, freshnessAt } from "../src/ingest/snapshots.ts";
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import type { SourceHealth } from "../src/shared/feed.ts";
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export async function buildCodes() {
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const root = process.env.SNAPSHOT_DIR ?? "snapshots",
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out = process.env.PUBLIC_DIR ?? "public",
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store = new SnapshotStore(root);
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const firstPath = `${root}/codes-first-seen.json`;
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let first: Record<string, string> = {};
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try {
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first = await Bun.file(firstPath).json();
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} catch {
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/* First offline build uses the fixture's capture date. */
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}
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const previous: CodesFeed = { schemaVersion: 1, codes: [], sources: [] };
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const codes: CodesFeed["codes"] = [];
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const sources: SourceHealth[] = [];
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for (const source of CODE_SOURCES) {
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const snapshot = await store.read(source.id),
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at = snapshot
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? freshnessAt(snapshot)
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: ((
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await Bun.file(
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"fixtures/genshin/game8-codes-2026-10-16.meta.json",
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).json()
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).contentChangedAt as string),
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html =
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snapshot?.html ??
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(await Bun.file("fixtures/genshin/game8-codes-2026-10-16.html").text());
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const parsed = source.parse(html, {
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now: new Date().toISOString(),
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sourceId: source.id,
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sourceUrl: source.url,
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game: source.game,
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});
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const built = buildCodesFeed(previous, parsed, at);
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for (const code of built.codes) {
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code.firstObservedAt = first[code.id] ?? code.firstObservedAt;
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first[code.id] = code.firstObservedAt;
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codes.push(code);
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}
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sources.push({
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sourceId: source.id,
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game: source.game,
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url: source.url,
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lastSuccessAt: at,
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lastConfirmedAt: snapshot?.meta.lastConfirmedAt ?? null,
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contentChangedAt: snapshot?.meta.contentChangedAt ?? at,
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eventCount: parsed.length,
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parsedCount: parsed.length,
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statesNoEvents: false,
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});
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}
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const feed = CodesFeedSchema.parse({ schemaVersion: 1, codes, sources });
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await mkdir(`${out}/data`, { recursive: true });
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await Bun.write(`${out}/data/codes.v1.json`, JSON.stringify(feed));
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await mkdir(root, { recursive: true });
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await Bun.write(firstPath + ".tmp", JSON.stringify(first, null, 2) + "\n");
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await rename(firstPath + ".tmp", firstPath);
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console.log(`build-codes: ${codes.length} current codes`);
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}
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if (import.meta.main) await buildCodes();
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