Applying a Damage to one target now runs DAMAGE_STEPS = [redirect, armor]
first. A damageRedirect aura (Bolf Ramshield, fetched from the wiki) sends
damage meant for its owner's hero to the oldest such minion; Armor absorbs
damage to a hero before Health, logged as the new ArmorLost{player, amount}
just before a full-amount Damaged. Four new Module 4 tests; propagated to the
references of Modules 4-10 in both tracks; card schema, catalog, card JSON,
harness.md, Lessons 2, 4 and 5 updated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
19 lines
274 B
JSON
19 lines
274 B
JSON
{
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"name": "Bolf Ramshield",
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"type": "minion",
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"cost": 6,
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"attack": 3,
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"health": 9,
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"split": 0,
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"text": [
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{
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"kind": "aura",
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"modifier": {
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"type": "damageRedirect",
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"from": "friendlyHero",
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"to": "self"
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}
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}
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]
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}
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