SpellGrid capstone: Part I's card engine and Part II's grid engine joined at three seams (rules -> aura data, hazard victims -> one destroy Sequence, Sequence end -> write text, remove the dead, reparse). Three levels with scripted solutions, a naive-timing test via a harness-only hook that reverses the END_OF_PHASE list, CLIs in both tracks, the BATTLECRY IS DOUBLE Expansion Drop, SpellGrid cards and words in course/cards and the catalog, level schema cards/hand, and tools staging/copying of module levels. Co-Authored-By: Claude Opus 5.5 <[email protected]>
10 lines
176 B
TOML
10 lines
176 B
TOML
[package]
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name = "engine"
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version = "0.1.0"
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edition = "2021"
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[dependencies]
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# Module 5: cards are JSON data.
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serde = { version = "1", features = ["derive"] }
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serde_json = "1"
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