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systemic-game-design-course/naive-engine/rust/Cargo.lock
T
Lucas WintherandClaude Opus 5.5 ffa99785c3 feat: module 0 rewrite trap
Naive engine in Rust and TypeScript (immediate damage, inline triggers,
recursive Deathrattles, cards defined in the engine) with
test_00_naive_runs and the expected-fail test_00_real_rules_whirlwind_order,
plus the Module 0 lesson.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-29 00:07:14 +01:00

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# This file is automatically @generated by Cargo.
# It is not intended for manual editing.
version = 4
[[package]]
name = "naive_engine"
version = "0.1.0"