Files
systemic-game-design-course/package.json
T
Lucas WintherandClaude Fable 5.2 4cb0f3a61f feat: Stress it beat for Modules 6-10, Module 11 (Break your own engine), level solver tool
- lessons 8 and 9 updated for the once-per-move rule, per-object negated
  conversion and the new ordering tests
- tools/solve-spellgrid.mjs: breadth-first search over a SpellGrid level
  with the TypeScript reference; --never-rule and --naive
- README, harness.md and the mentor skill know the new beat and module

Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
2026-11-11 09:32:22 +01:00

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{
"name": "systemic-design-course",
"private": true,
"type": "module",
"license": "MIT",
"engines": {
"node": ">=22"
},
"scripts": {
"test:tools": "node --test tools/test/*.test.mjs",
"check": "node tools/sync-check.mjs",
"test:site": "node --test site/scripts/*.test.mjs",
"check:links": "node tools/check-links.mjs",
"play:spellgrid": "node tools/play-spellgrid.mjs",
"solve:spellgrid": "node tools/solve-spellgrid.mjs"
}
}