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systemic-game-design-course/course/11-conditions/reference/rust/Cargo.toml
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Lucas WintherandClaude Opus 5.5 34c655c1a4 feat: Module 11, Conditions (NOUN ON NOUN IS ..., checked per object at use; NEAR as the Expansion Drop)
Adds course/11-conditions: lesson, scenarios, nine test_11 tests in both
tracks, the cumulative reference (Module 10's plus conditions) and the NEAR
drop. The engine learns a condition role, rules carry conditions, and
Level.hasProperty and conversion evaluate content's condition checks against
the board whenever a rule is used. Resolution pairs only rules with the same
conditions. Catalog, harness contract, research notes and the diff-tracks
generator follow.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-11 13:00:26 +01:00

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TOML

[package]
name = "engine"
version = "0.1.0"
edition = "2021"
[dependencies]
# Module 5: cards are JSON data.
serde = { version = "1", features = ["derive"] }
serde_json = "1"