chore(changelog): note the Catch up section (3296784)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Lucas WintherandClaude Opus 5.5 committed 2026-11-06 11:17:22 +01:00
1 parent bbd0267321
commit 96bdda7c6f
1 file changed
+22
+22
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@@ -50,6 +50,15 @@ export const KIND_LABEL: Record<Entry["kind"], string> = {
};
export const ENTRIES: Entry[] = [
{
id: "catch-up-section",
date: "2026-11-06",
kind: "feature",
title: "Catch up is easier to find and shows one game at a time",
body: "A Catch up button on the Checklist takes you straight to it. Pick a game from its named chip, then tick missed days on a strip showing weekday and date. Routines show their real titles.",
ref: "3296784",
note: "catch-up-section",
},
{
id: "endfield-aic-quota-permits",
date: "2026-11-06",
@@ -698,6 +707,19 @@ export const ENTRIES: Entry[] = [
];
export const NOTES: Note[] = [
{
id: "catch-up-section",
date: "2026-11-06",
title: "Catch up, one game at a time",
summary: [
"Catch up is now a section of its own on the Routines page, and the Catch up buttons in Today's dailies and Routines on the Checklist take you straight to it. It replaces a stack of identical dropdowns that never said which game they belonged to.",
"Named chips show one game at a time. Each row has the routine's real title, its type and a 14-day strip with weekday and date; routines counted in numbers list their recent values instead. Ended items and days from before a reset change sit under Older records.",
"A game's count covers only what is expected every day, starting from your first tick of that item, and leaves out today. Your saved ticks have not changed.",
],
from: "99af24e",
to: "bbd0267",
specs: ["docs/superpowers/specs/2026-11-06-catch-up-section-design.md"],
},
{
id: "content-classification",
date: "2026-11-01",