Someone filling this form in by hand is usually doing it because the game isn't
tracked, so making them scroll past nine that are gets the common case
backwards. The default selection follows the top of the list rather than staying
on whatever the feed happened to return first.
The sort groups and does not reshuffle: tracked games keep their feed order
behind the reader's own.
Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
Five games were surveyed for adapters before the scope changed. Three of those
sources are off-limits and the reasons are not visible from the code: Azur
Lane's wiki declines AI input outright, uma.moe gates its API behind a Turnstile
proof, and Fandom's robots.txt 403s — which fails closed, since a permission we
could not read is not a permission we have.
Also notes that four of the games named in the release thread have no wiki.gg
wiki at all, so nobody repeats that search.
Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
A file being imported is not necessarily one this reader wrote. Extracts the
record validator so both the store read and the import path share it, and covers
what it has to guarantee: a partly-corrupt file costs the reader only the broken
records, a hue that is not a hex colour never reaches a style attribute, an
export written before F13 is a file with nothing of its own rather than an
error, and an event whose dates contradict themselves does not land.
Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
The interface for PRD F13. A game (name and lane colour) and events against it,
or against a tracked game when a source missed one, managed from the settings
panel and from the event's own detail sheet.
Two things the forms are careful about:
- "I don't know when it ends" is an offered answer, not a blank field. A
mandatory end date would push the reader into inventing one, which is the
failure the parsers are forbidden from committing — it would just be the
reader committing it instead. An unknown end behaves as it does for a scraped
event: no countdown, no checklist.
- A hand-entered date is never dressed up as a source's. The row carries a
"yours" chip, the sheet says so under the title, and the Source link is absent
rather than dead.
Deleting a game is refused while it still holds events, and says how many.
Deleting an event leaves the marks and ticks attached to it alone.
Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
The most-named game in the release thread, and the cheapest one to add: the
GameId, hue and dailyTasks have been sitting in games.ts since launch with no
source behind them.
arknights.wiki.gg is a better source than Game8 for this game, but it is not the
mp-event shape wikigg.ts reads, so it gets its own parser. Two properties of the
page drive the code:
- Every row lists CN and Global, about five months apart. Only Global is
published; a row without one yields no event rather than borrowing the CN
date. A CN date on a Global calendar is a confidently wrong date.
- Only the next boundary carries a machine-readable timer — the end while an
event runs, the start while it is upcoming — so precision differs per side and
flips when the event goes live. An exact instant is accepted only when it
falls on the same UTC day as the date beside it, because startsAt.slice(0, 10)
is part of the event ID: a start that moved a day would orphan every
completion mark on the morning the event began.
Also sets resetOffsets for all three regions to UTC-7. Not a blanket per-game
offset — Arknights genuinely runs one Global server for every region we model,
and the page evidences the clock: every ending event ends at 10:59:59Z, which is
03:59:59 at UTC-7, one second before a 04:00 reset.
Six events, counted independently against the page before and after parsing.
Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
Nine sources across eight games now, two more Game8 page shapes, two more
date formats, and the h4 rule that neither game's page can be read
without.
Also notes what the two new games do *not* have: no `resetOffsets` entry,
so both take the regional default. Neither source states a server map, and
`resetOffsets` feeds `dayKey`, which is a localStorage key — so that is
recorded as an assumption to confirm rather than left to look like a
verified fact.
Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
Dailiness is guessed from the source's wording, which is a weak signal
and wrong in both directions. Guessing on a reader's behalf and hoping
they notice is the wrong default for a checklist they may build a streak
on, so `detectDaily` now starts false and the control carries an
Experimental tag saying what it does and doesn't know.
The default applies to new readers only — a stored `prefs` keeps its
value, because switching it off under someone who has been ticking
auto-detected checklists would pull those chips out of the strip with no
explanation. Nothing is deleted either way.
Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
Switching games on and off says which games you play, and is set once.
It's the wrong tool for what a player of four games does while reading —
clear one game, move to the next — which cost two taps per game and left
the settings panel no longer describing what they play.
Focus is a lens over that filter, not a second filter: a bar at the top,
above everything it narrows, with a "next game" control that steps
through and ends by returning to all. It never touches hiddenGames, and
a focus on a game since switched off is ignored rather than obeyed, so
it can't strand you on a blank page whose cause is elsewhere. Each chip
carries that game's outstanding count, so a game with nothing waiting
says so before you visit it.
Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
Two symptoms of one bug. The "next to expire" headline counted events
the reader had marked done or ignored, and the dailies strip kept a
tickable chip for a repeating event they had already finished.
showCompleted and showIgnored decide what a reader can *look at*. The
headline and the strip are *instructions*, so they answer a different
question — what is still on your plate — and both now go through one
`outstanding` lens.
Also fixes a second bug in the same line: `next` took the head of the
list, which under "doing first" sorting is whatever you're partway
through, not the soonest deadline. It reads the minimum now.
Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
Endfield has two server groups, not three: Europe is served off the
Americas machine on a fixed UTC-5, so a European player's day rolls at
09:00 UTC. We were resetting it six hours early, at 03:00, which ticked
the wrong box every morning between those two instants.
Adds GameMeta.resetOffsets, a sparse per-region override, and threads an
optional `game` through every day-key function. Per region rather than
per game on purpose: a blanket offset would drag Asia — which does have
its own Endfield server — onto the Americas clock, moving day keys for
readers who never had the bug. A regression test pins Asia's output as
identical to before.
Day keys are localStorage keys, so this re-labels ticks logged between
03:00 and 09:00 UTC by European Endfield players, one day backward. No
tick is deleted and past days stay editable, but a streak can read as
broken for a day. That is the cost of correcting a wrong reset; leaving
it wrong is worse.
Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
Guessing from a source's wording is right most of the time, and someone
who finds it wrong often enough should be able to stop it rather than
dismiss the same false positive every patch.
Off, only events the reader marked themselves get a checklist. It
silences the guess rather than deleting anything: overrides, ticks and
streaks all survive, so switching it back on restores exactly what was
there. With it off, marking an event stores an explicit yes, since there
is no longer a detection for an override to agree with.
Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
Dailiness was read off the source's wording alone, which is wrong in both
directions: a grind that resets every day but whose page never prints
"daily" got no checklist, and a banner whose blurb mentions "daily login
rewards" got one nobody could dismiss.
The reader's answer now wins. The control sits exactly where the
checklist goes — the one place the answer visibly matters — so marking an
event and ticking today off are the same gesture in the same place.
An override is stored only when it disagrees with detection. Recording
agreement would freeze today's guess into the reader's own data, so a
later parser improvement could never reach that event.
Marked events also join today's dailies at the top of the page, beside
the per-game chores: at 23:50 a login campaign and a commission run are
the same job, and ticking one should not mean opening a sheet to find its
checklist.
Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
The status sections claimed the feed was generated from fixtures and the
scheduler unbuilt, which stopped being true. Also documents the
sanitisation stage and the two new key spaces — `dailies:<game>` and
game-day keys — beside the existing warning about event IDs, since they
carry the same "no server-side recovery" property.
Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
The docs had drifted in ways that would mislead: DATA-MODEL documented a
localStorage shape the code stopped using (completedAt, no ignored store),
INGESTION claimed three Game8 templates when five are known, ARCHITECTURE
still listed the whole client and time.ts as unbuilt, and the review-quarantine
skill described a pipeline that does not exist yet without saying so.
Adds the parser roster and the six date formats as tables, documents the
subpath/base-href and offline behaviour, and records the new product surface
(first-run picker, ignore, offline, credit) as PRD features.
Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
Endfield was previously written off as undatable. That was wrong: a first
pass only inspected its Duration rows (all "Permanently Available") and its
year-less version grid, and missed an "Event | Schedule & Summary" table
whose cells read "Period: 08/09/26 - 08/30/26 During the event...". Two real
events, with a year.
Adds MM/DD/YY range parsing for that shape. Month-first ordering is not
assumed lightly — Endfield's own version grid reads 01/22, 04/17, 07/16 for
versions 1.0, 1.2 and 1.4, chronological only if the month comes first.
Also stops presenting unlock conditions as descriptions. Several templates
put "Reach Union Level 8" where a blurb would go; filling the summary slot
with text that never says what the event is is worse than leaving it empty.
Wuthering Waves correctly drops to zero summaries as a result.
Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>