Game8's generic trial title and Fandom's changing character list now refer
to the same banner phase in refreshed snapshots. Recognize the registered
trial article family under the existing start-date guard, without widening
fuzzy matching or combining consecutive phases. Carry the absorbed ID so
completion, notes and daily progress follow the surviving row.
Route source-classified activities into an independent Miliastra lane and
show dated battle passes once under Cycles. Genshin's About tab can disable
TCG tracking without deleting progress or history.
Activate routing and presentation together so no intermediate version moves
saved progress while still rendering its old owner. Preserve identities,
clock revisions and deletion timestamps across late writes and backups.
Keep the sources' Miliastra, battle-pass and TCG distinctions so rotating
names do not need a new title table every patch. Classification survives
cross-source merges while event IDs, dates and source identities stay fixed.
Conflicting classifications are reported instead of selecting a destination.
With no recorded end, the pinned row, the timeline labels, the routine
dialog and a group's "Next reset in" treated the estimate as a reset,
and read "ended" once it passed. They now print the version caption, and
the band reaches today.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A routine that resets with the version is offered, tallied and switched
with the cycles everywhere routines are sorted by kind, not only in the
strip.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A code redeemed on its last server sweeps in the game's colour and greys
in place for 0.8 s, then lands in Redeemed or expired. A completed event
greys and shines while its Moved to Archive notice holds, now 0.9 s
rather than 1.5 s, which read as unresponsive; an ignored one only greys.
Settings → Appearance gains Motion & celebrations as three What to track
cards: Reduce motion (stops every animation and the fireworks, adding to
the device's own setting), Fireworks, and Shine. Reduce motion locks the
other two off without forgetting them.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Theme and Timeline design pills sat 1px under their help text and, in
Relaxed, in a dark well at 12px/32px beside 13px/37px outlined buttons,
which read as off-centre. Under a help line they now sit 16px below it,
like the scheme choices, and in Settings take the buttons' type, height
and a hairline tray.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Codes in one game now opens Codes in the next. The reader app holds the
tab and GameSettings reads it, instead of each game page minting its own.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Game8 still lists Y1INABQB6DEX, 2BJ64QRZ7RT8 and PLDXIB886Y1S as active
Genshin codes after the game refused them. CODE_CHECKS records the
owner's in-game check; build-codes stamps the matching code confirmedDead,
and the Codes tab shows it expired: "Confirmed expired in game, 2026-10-20."
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>