The spec and plan say what shipped and what is still open. TODO.md gains the
next two sub-projects with the facts already gathered, the design questions to
settle and the sources to check, and a default check-in goal for To Temper
Thyself and Journey Far.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Game-Time-Master lists NTE Europe on UTC+1, but the game disagrees: on
2026-10-16 two in-game timers ran out at 03:00 UTC — one on 26 Oct, after the
clocks change — and Realm of Greed says "resets every Monday at 5:00". Only a
fixed UTC+2 fits all three.
Re-labels the hour 03:00-04:00 UTC of every European reader's NTE day.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The design spec (entries with the sentence each rests on, what was looked for
and not shipped, and the facts gathered for N-week cycles and dated pass
windows), the plan, PRD F12 and F17, DATA-MODEL's prefs, and TODO.md's open
in-game checks.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
PRD F13 said the form asked how often after Kind and had no word on
examples; F17 and DESIGN.md had no example row. Adds the spec and plan,
and ticks the TODO item.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
SOURCES.md § 16 holds the diagnosis (run 317's rejected zeros, the page
unchanged in shape with nothing current since 19 Sep) and the replacements
assessed and declined: NamuWiki behind a Cloudflare challenge, an official
site with no event posts, no Game8 page. AGENTS.md says when a person may set
`lapsed` and what it does not excuse. TODO ticks the item and notes the
cosmetic "last confirmed never" seen in the CI state.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The data model, PRD F17, README and DESIGN described one global chores
switch and a checkbox per game for built-ins. Adds the spec and plan, and
ticks the TODO item.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Its source was last confirmed on 2026-09-22 and nothing has landed since.
The item records what the repo shows, how to find the cause from the
refresh runs, and what each likely cause calls for.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Check-in goals shipped, so that item is ticked. The new item records
that the daily chores (global only) and built-in weekly tasks (one
checkbox per game) should share one pattern, a global switch with
per-game exceptions, without a checkbox per game.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>