Commit Graph
642 Commits
Author SHA1 Message Date
Lucas Winther 2c8fc04efa Merge remote-tracking branch 'origin/main'
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2026-10-22 18:03:45 +02:00
Lucas WintherandClaude Opus 5.5 174065d1b5 docs(todo): keep the version follow-ups together under their heading
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-22 18:03:09 +02:00
Lucas WintherandClaude Opus 5.5 a9afc083cb docs(todo): readers' own version periods; sources for version dates
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-22 18:02:53 +02:00
Lucas WintherandClaude Opus 5.5 5d2a9c6c57 docs(spec): version routines shipped
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-22 18:00:11 +02:00
Lucas WintherandClaude Opus 5.5 5896819810 fix(routines): an estimated version end is shown, never counted down
With no recorded end, the pinned row, the timeline labels, the routine
dialog and a group's "Next reset in" treated the estimate as a reset,
and read "ended" once it passed. They now print the version caption, and
the band reaches today.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-22 18:00:11 +02:00
Lucas WintherandClaude Opus 5.5 3c53fe1a06 chore(changelog): note the version routines (8cf01b4)
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-22 17:54:00 +02:00
Lucas WintherandClaude Opus 5.5 81fee8299c fix(settings): put a version's source and note under its date
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-22 17:53:36 +02:00
Lucas WintherandClaude Opus 5.5 25a36cf62a docs: version routines
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-22 17:43:40 +02:00
Lucas WintherandClaude Opus 5.5 88041d19e1 feat(settings): show a game's version timer on its About tab
A routine that resets with the version is offered, tallied and switched
with the cycles everywhere routines are sorted by kind, not only in the
strip.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-22 17:42:43 +02:00
Lucas WintherandClaude Opus 5.5 8cf01b427f feat(routines): Wuthering Waves' shop pulls, each version
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-22 17:38:41 +02:00
Lucas WintherandClaude Opus 5.5 b3a84757a1 feat(routines): a routine can reset with its game's version
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-22 17:14:00 +02:00
Lucas WintherandClaude Opus 5.5 34ebc401c7 feat(versions): a cited table of version timers, and the window holding now
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-22 17:11:06 +02:00
Lucas WintherandClaude Opus 5.5 71b5077846 docs(plan): routines that reset with the game's version
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-22 17:08:46 +02:00
Lucas WintherandClaude Opus 5.5 776847e0af docs(spec): routines that reset with the game's version
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-22 17:06:32 +02:00
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Lucas WintherandClaude Opus 5.5 9fe14114ba chore(changelog): note the shine (54d13d7) and Settings pills (9c22a85)
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Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-20 04:27:40 +02:00
Lucas WintherandClaude Opus 5.5 54d13d7472 feat: shine a code redeemed or an event completed on its way out
A code redeemed on its last server sweeps in the game's colour and greys
in place for 0.8 s, then lands in Redeemed or expired. A completed event
greys and shines while its Moved to Archive notice holds, now 0.9 s
rather than 1.5 s, which read as unresponsive; an ignored one only greys.

Settings → Appearance gains Motion & celebrations as three What to track
cards: Reduce motion (stops every animation and the fireworks, adding to
the device's own setting), Fireworks, and Shine. Reduce motion locks the
other two off without forgetting them.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-20 04:26:50 +02:00
Lucas WintherandClaude Opus 5.5 9c22a85134 fix(settings): give Settings pills room and the outlined buttons' size
Theme and Timeline design pills sat 1px under their help text and, in
Relaxed, in a dark well at 12px/32px beside 13px/37px outlined buttons,
which read as off-centre. Under a help line they now sit 16px below it,
like the scheme choices, and in Settings take the buttons' type, height
and a hairline tray.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-20 04:24:53 +02:00
Lucas WintherandClaude Opus 5.5 3e3759b1eb chore(changelog): note the kept game tab (83a2557)
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Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-20 03:40:15 +02:00
Lucas WintherandClaude Opus 5.5 83a255754c feat(settings): keep the game tab when switching games
Codes in one game now opens Codes in the next. The reader app holds the
tab and GameSettings reads it, instead of each game page minting its own.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-20 03:39:52 +02:00
Lucas WintherandClaude Opus 5.5 94a2faa6f6 chore(changelog): note confirmed-dead codes (b8e8d44)
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Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-20 03:35:09 +02:00
Lucas WintherandClaude Opus 5.5 b8e8d44816 feat(codes): mark a code dead once the owner confirms it in game
Game8 still lists Y1INABQB6DEX, 2BJ64QRZ7RT8 and PLDXIB886Y1S as active
Genshin codes after the game refused them. CODE_CHECKS records the
owner's in-game check; build-codes stamps the matching code confirmedDead,
and the Codes tab shows it expired: "Confirmed expired in game, 2026-10-20."

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-20 03:34:52 +02:00
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2026-10-19 05:28:46 +00:00
Lucas WintherandClaude Opus 5.5 9023944655 chore: keep the Impeccable detector's font exceptions
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.impeccable/config.json tells the design checker not to flag the
off-system fonts in three mockups (round 6 B's Barlow, round 7's
Bricolage Grotesque, the B routines brainstorm), each with the owner's
reason. Tracked so every checkout gets the same exceptions; the local
config and the hook cache stay ignored.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 22:46:53 +02:00
Lucas WintherandClaude Opus 5.5 c4d0d1b925 chore(changelog): note celebrations for each thing finished (f17b798)
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 22:46:53 +02:00
Lucas WintherandClaude Opus 5.5 f17b7985ef feat(celebrations): a burst for each thing finished, and a switch for all of it
The redesign only celebrated a finished section, so ticking one daily or
completing an event drew nothing. Now a daily ticked, a routine met, an
amount typed to its target and an event marked completed each fire the
small burst; the item that finishes every daily or a game's routines gets
only the grand celebration. Settings → Appearance → Celebrations
(prefs.celebrations, on unless false) turns every firework off.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 22:46:46 +02:00
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Lucas WintherandClaude Opus 5.5 a4426aaebc chore(changelog): note the fuller tour (874d862)
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Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 05:27:25 +02:00
Lucas WintherandClaude Opus 5.5 874d8627a2 feat(tour): a welcome of its own, the owner's order, and the way to codes
The tour opens on a welcome over the dimmed Checklist, then shows the bar
along the top, then the Checklist and Timeline with their looks, Routines,
Archive and Settings. Codes get three steps that walk the way in (the game
in Settings, its Codes tab, the codes), and the last step points at Replay
the introduction. A replay now dims and locks the page like the first run,
keeping only Close tour. Subjects out of sight scroll into view, and the
ring stays inside the window.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 05:27:02 +02:00
Lucas WintherandClaude Opus 5.5 83ed9fa3fa chore(changelog): note used codes and the new-code marker (3b29010)
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Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 05:15:51 +02:00
Lucas WintherandClaude Opus 5.5 3b29010e7c feat(codes): redeemed and expired codes move below, and new codes are marked
A game's Codes tab lists the codes still to use first; a code redeemed on
every server played, or past its stated expiry, is greyed in a "Redeemed or
expired" section below. A date-only expiry passes once that date has ended
everywhere. Settings → Your games marks a followed game with its count of
unseen, still usable codes until its Codes tab is opened.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 05:15:36 +02:00
Lucas WintherandClaude Opus 5.5 3c81b9b0f1 chore(changelog): note the tour highlights and safer saves (94fba4d, 5be04a7)
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Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 05:11:28 +02:00
Lucas WintherandClaude Opus 5.5 5be04a7439 feat(tour): highlight each step, and make the comparing steps try both looks
Owner feedback on the forced tour. Each step rings what it is about and,
while forced, dims the rest of the page around it. "Pick a layout" and the
Timeline step hold Continue until both options have been on screen, scroll
their subject to the top of the window and, on wide screens, move the card
to the right edge so the page has room to show the difference.

Guards for the reported snap-back and endless tour, which did not
reproduce: the effect that moves an unseen reader to Relaxed fires at most
once per page load and never after the tab saw the tour done, and setup
saves only the prefs it changed.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 05:10:42 +02:00
Lucas WintherandClaude Opus 5.5 94fba4d7b5 fix(reader): open the save under the reader lock, and cap automatic backups
Follow-up to the 2026-10-18 review of the v1→v2 migration. Start-up
(finishing a pending restore, then migrating or reconciling) now runs under
the lock every save takes, so a second tab's save cannot be overwritten;
where no lock exists it opens unlocked, as before. The automatic backups get
a size cap like Back up now's: past it the oldest are dropped, never the
newest, leaving the main save room to grow.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 05:09:58 +02:00
Lucas WintherandClaude Opus 5.5 6720c72840 chore(changelog): note the tour for everyone (d8ce442)
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Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 04:45:53 +02:00
Lucas WintherandClaude Opus 5.5 d8ce442cff feat(tour): everyone takes the tour once, and tries the layouts in it
The tour now floats over the page it describes and must be finished
before the app can be used: new readers straight after setup, returning
readers on their next visit, and anyone who saw the earlier tour. The
page behind stays visible and scrollable but inert.

"Pick a layout" (on the Checklist) and the Timeline step switch Relaxed /
Structured and New / Classic in place; the selected look is kept.
Returning readers start on Relaxed. A replay from Settings stays
optional and closable.

redesignTourSeen now records new / returning / replay / 2026-10-tour-2;
any other value means not yet taken.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 04:45:02 +02:00
Lucas WintherandClaude Opus 5.5 0abca649fa chore(changelog): note codes for eight more games (254e78f)
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Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 04:21:06 +02:00
Lucas WintherandClaude Opus 5.5 254e78f4d1 feat(codes): redeem codes for eight more games, and where to redeem them
Game8 codes pages for Star Rail, ZZZ, Wuthering Waves, Endfield, NTE,
P5X, Chaos Zero Nightmare and Umamusume, read by one table parser told
each page's active-codes heading. Each page was fetched once and pinned
as a fixture. Infinity Nikki's page is stale (still titled July 2025)
and is left out.

The Codes tab links the publisher's own redeem page where one exists
(Genshin, Star Rail, ZZZ) and gives the in-game route for every game,
and names the server on a redeemed checkbox only when there are two.

Settings uses the width of a large screen: content up to 1320px and the
menu column running the full height.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 04:20:45 +02:00
Lucas WintherandClaude Opus 5.5 6fb084350a chore(changelog): note the redesign (ddd9673..50c6e91)
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Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 01:56:24 +02:00
Lucas WintherandClaude Opus 5.5 50c6e91b00 feat: the redesigned Event Clock
The new reader app replaces the old UI: Checklist with a rail (focus
pills, Next to expire, today's dailies, pinned routines), Timeline in a
new and a classic look, Routines, Archive and a Settings area, in a
Structured (default) and a Relaxed interface. It follows the approved
Round 6 B and Round 7 mockups, corrected screen by screen with the owner.

Reader data moves to a v2 store (gacha-tracker:v2:*). Existing v1 data
is migrated on first load, a recovery copy is written first, and the v1
keys are never removed, so a rollback finds them unchanged. Redeem codes
for Genshin arrive as their own feed.

Also: live's urgency ramp, editable per theme; completion and
section-complete fireworks; a returning-user tour; the design mockups,
specs, plans, reviews and handoff record.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 01:55:16 +02:00
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